Searched refs:collisionBuffer (Results 1 – 1 of 1) sorted by relevance
557 SymbolBucket::CollisionBuffer& collisionBuffer = feature.alongLine ? in addToDebugBuffers() local571 …if (collisionBuffer.segments.empty() || collisionBuffer.segments.back().vertexLength + vertexLengt… in addToDebugBuffers()572 collisionBuffer.segments.emplace_back(collisionBuffer.vertices.vertexSize(), in addToDebugBuffers()576 auto& segment = collisionBuffer.segments.back(); in addToDebugBuffers()579 …collisionBuffer.vertices.emplace_back(CollisionBoxProgram::vertex(anchor, symbolInstance.anchor.po… in addToDebugBuffers()580 …collisionBuffer.vertices.emplace_back(CollisionBoxProgram::vertex(anchor, symbolInstance.anchor.po… in addToDebugBuffers()581 …collisionBuffer.vertices.emplace_back(CollisionBoxProgram::vertex(anchor, symbolInstance.anchor.po… in addToDebugBuffers()582 …collisionBuffer.vertices.emplace_back(CollisionBoxProgram::vertex(anchor, symbolInstance.anchor.po… in addToDebugBuffers()587 collisionBuffer.dynamicVertices.emplace_back(dynamicVertex); in addToDebugBuffers()588 collisionBuffer.dynamicVertices.emplace_back(dynamicVertex); in addToDebugBuffers()[all …]