Searched refs:clearMods (Results 1 – 3 of 3) sorted by relevance
204 xkbi->clearMods = filter->upAction.mods.mask; in _XkbFilterSetState()272 xkbi->clearMods = mask; in _XkbFilterLatchState()381 xkbi->clearMods = filter->upAction.mods.mask; in _XkbFilterLockState()429 xkbi->clearMods = 0; in _XkbFilterISOLock()434 xkbi->clearMods = filter->upAction.iso.mask; in _XkbFilterISOLock()1323 xkbi->clearMods = xkbi->setMods = 0; in XkbHandleActions()1360 if (xkbi->clearMods) { in XkbHandleActions()1361 for (i = 0, bit = 1; xkbi->clearMods; i++, bit <<= 1) { in XkbHandleActions()1362 if (xkbi->clearMods & bit) { in XkbHandleActions()1368 xkbi->clearMods &= ~bit; in XkbHandleActions()
159 CARD8 clearMods; member
63674 clearMods to Mod5, then the LatchMods filter will overwrite clearMods