Searched refs:box_x2 (Results 1 – 2 of 2) sorted by relevance
149 int box_x2; in miDoCopy() local210 box_x2 = xIn + widthSrc; in miDoCopy()233 if (box_x2 > pSrcDrawable->x + (int) pSrcDrawable->width) { in miDoCopy()234 box_x2 = pSrcDrawable->x + (int) pSrcDrawable->width; in miDoCopy()244 box_x2 -= dx; in miDoCopy()258 if (box_x2 > pBox->x2) in miDoCopy()259 box_x2 = pBox->x2; in miDoCopy()269 if (box_x1 >= box_x2 || box_y1 >= box_y2) { in miDoCopy()277 box.x2 = box_x2; in miDoCopy()
62 int box_x1, box_x2, box_y1, box_y2; in shadowUpdateRotatePacked() local154 box_x2 = pbox->x2; in shadowUpdateRotatePacked()164 scr_x2 = (box_x2 + pixelsPerBits - 1) & pixelsMask; in shadowUpdateRotatePacked()175 scr_x1 = (shaWidth - box_x2) & pixelsMask; in shadowUpdateRotatePacked()195 scr_y1 = (shaWidth - box_x2); in shadowUpdateRotatePacked()198 sha_x1 = box_x2 - 1; in shadowUpdateRotatePacked()208 scr_y2 = box_x2; in shadowUpdateRotatePacked()