Searched refs:both_opposite (Results 1 – 1 of 1) sorted by relevance
121 bool const both_opposite = turn.both(opposite_operation); in get_ring_turn_info() local157 else if (both_opposite && colocated_target) in get_ring_turn_info()168 else if (both_opposite && ! is_self_turn<OverlayType>(turn)) in get_ring_turn_info()