Searched refs:azimuthal (Results 1 – 2 of 2) sorted by relevance
13 : radial(position_[0]), azimuthal(position_[1]), polar(position_[2]) { in Position()18 return lhs.radial == rhs.radial && lhs.azimuthal == rhs.azimuthal && lhs.polar == rhs.polar; in operator ==()31 return { { radial, azimuthal, polar } }; in getSpherical()36 azimuthal = position_[1]; in set()50 float azimuthal; member in mbgl::style::Position59 const float _a = (azimuthal + 90) * util::DEG2RAD; in calculateCartesian()
39 float azimuthal = evaluated.get<HillshadeIlluminationDirection>() * util::DEG2RAD; in getLight() local40 …luminationAnchor>() == HillshadeIlluminationAnchorType::Viewport) azimuthal = azimuthal - paramete… in getLight()41 return {{evaluated.get<HillshadeExaggeration>(), azimuthal}}; in getLight()