Searched refs:abandonedRenderbuffers (Results 1 – 3 of 3) sorted by relevance
48 context->abandonedRenderbuffers.push_back(id); in operator ()()
806 if (!abandonedRenderbuffers.empty()) { in performCleanup()807 MBGL_CHECK_ERROR(glDeleteRenderbuffers(int(abandonedRenderbuffers.size()), in performCleanup()808 abandonedRenderbuffers.data())); in performCleanup()809 abandonedRenderbuffers.clear(); in performCleanup()
301 std::vector<RenderbufferID> abandonedRenderbuffers; member in mbgl::gl::Context