Searched refs:__glXActiveScreens (Results 1 – 5 of 5) sorted by relevance
108 if (!__glXActiveScreens) in glxMatchVisualInConfigList()111 pGlxScreen = &__glXActiveScreens[pScreen->myNum]; in glxMatchVisualInConfigList()138 if (!__glXActiveScreens) in glxMatchVisual()141 pGlxScreen2 = &__glXActiveScreens[pMatchScreen->myNum]; in glxMatchVisual()
48 __GLXscreenInfo *__glXActiveScreens; variable
76 extern __GLXscreenInfo *__glXActiveScreens;
213 pGlxScreen = &__glXActiveScreens[screen]; in CreateContext()299 pGlxScreen = &__glXActiveScreens[screen]; in CreateContext()1705 pGlxScreen = &__glXActiveScreens[screen]; in __glXGetVisualConfigs()1854 pGlxScreen = &__glXActiveScreens[screenNum]; in CreateGLXPixmap()1885 pGlxScreen = &__glXActiveScreens[pDraw->pScreen->myNum]; in CreateGLXPixmap()2882 pGlxScreen = &__glXActiveScreens[screen]; in __glXGetFBConfigs()
291 pGlxScreen = &__glXActiveScreens[screen]; in __glXSwapGetVisualConfigs()