Searched refs:WindDelta (Results 1 – 1 of 1) sorted by relevance
73 int WindDelta; //1 or -1 depending on winding direction member966 E->WindDelta = 0; in ProcessBound()1158 locMin.RightBound->WindDelta = 0; in AddPath()1201 if (!Closed) locMin.LeftBound->WindDelta = 0; in AddPath()1203 locMin.LeftBound->WindDelta = -1; in AddPath()1204 else locMin.LeftBound->WindDelta = 1; in AddPath()1205 locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta; in AddPath()1454 e->NextInLML->WindDelta = e->WindDelta; in UpdateEdgeIntoAEL()1628 while (e && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL; in SetWindingCount()1631 if (edge.WindDelta == 0) in SetWindingCount()[all …]