Searched refs:UniqueProgram (Results 1 – 4 of 4) sorted by relevance
51 using UniqueProgram = std_experimental::unique_resource<ProgramID, detail::ProgramDeleter>; typedef
195 UniqueProgram Context::createProgram(ShaderID vertexShader, ShaderID fragmentShader) { in createProgram()196 UniqueProgram result { MBGL_CHECK_ERROR(glCreateProgram()), { this } }; in createProgram()205 UniqueProgram Context::createProgram(BinaryProgramFormat binaryFormat, in createProgram()208 UniqueProgram result{ MBGL_CHECK_ERROR(glCreateProgram()), { this } }; in createProgram()216 UniqueProgram Context::createProgram(BinaryProgramFormat, const std::string&) { in createProgram()
51 UniqueProgram createProgram(ShaderID vertexShader, ShaderID fragmentShader);52 UniqueProgram createProgram(BinaryProgramFormat binaryFormat, const std::string& binaryProgram);
148 UniqueProgram program;