Home
last modified time | relevance | path

Searched refs:TextureFilter (Results 1 – 11 of 11) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/
H A Dtexture.hpp12 TextureFilter filter_ = TextureFilter::Nearest, in Texture()
25 TextureFilter filter;
H A Dtypes.hpp56 enum class TextureFilter : bool { Nearest = false, Linear = true }; enum
H A Dcontext.hpp157 TextureFilter = TextureFilter::Nearest,
H A Dcontext.cpp554 TextureFilter filter, in bindTexture()
565 filter == TextureFilter::Linear in bindTexture()
570 filter == TextureFilter::Linear ? GL_LINEAR : GL_NEAREST)); in bindTexture()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/layers/
H A Drender_raster_layer.cpp126 …st gl::TextureFilter filter = evaluated.get<RasterResampling>() == RasterResamplingType::Nearest ?… in render()
H A Drender_heatmap_layer.cpp135 parameters.context.bindTexture(renderTexture->getTexture(), 0, gl::TextureFilter::Linear); in render()
136 parameters.context.bindTexture(*colorRampTexture, 1, gl::TextureFilter::Linear); in render()
H A Drender_hillshade_layer.cpp132 …parameters.context.bindTexture(*bucket.dem, 0, gl::TextureFilter::Nearest, gl::TextureMipMap::No, … in render()
174 …parameters.context.bindTexture(*bucket.texture, 0, gl::TextureFilter::Linear, gl::TextureMipMap::N… in render()
H A Drender_symbol_layer.cpp156 ? gl::TextureFilter::Linear : gl::TextureFilter::Nearest); in render()
192 … parameters.context.bindTexture(*geometryTile.glyphAtlasTexture, 0, gl::TextureFilter::Linear); in render()
/OK3568_Linux_fs/kernel/drivers/video/fbdev/riva/
H A Driva_hw.h289 U032 TextureFilter; member
320 U032 TextureFilter; member
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/geometry/
H A Dline_atlas.cpp143 context.bindTexture(*texture, unit, gl::TextureFilter::Linear, gl::TextureMipMap::No, in bind()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/
H A Dimage_manager.cpp181 context.bindTexture(*atlasTexture, unit, gl::TextureFilter::Linear); in bind()