Searched refs:SPRITE_DEBUG (Results 1 – 1 of 1) sorted by relevance
133 #define SPRITE_DEBUG(x) ErrorF x macro135 #define SPRITE_DEBUG(x) macro272 SPRITE_DEBUG(("Damage remove\n")); in miSpriteReportDamage()400 SPRITE_DEBUG(("GetImage remove\n")); in miSpriteGetImage()441 SPRITE_DEBUG(("GetSpans remove\n")); in miSpriteGetSpans()474 SPRITE_DEBUG(("SourceValidate remove\n")); in miSpriteSourceValidate()506 SPRITE_DEBUG(("CopyWindow remove\n")); in miSpriteCopyWindow()531 SPRITE_DEBUG(("BlockHandler save")); in miSpriteBlockHandler()541 SPRITE_DEBUG(("BlockHandler restore\n")); in miSpriteBlockHandler()762 SPRITE_DEBUG(("SetCursor remove %d\n", pDev->id)); in miSpriteSetCursor()[all …]