Searched refs:SHADER_MASK_SOLID (Results 1 – 2 of 2) sorted by relevance
254 case SHADER_MASK_SOLID: in glamor_create_composite_fs()336 if (key->mask != SHADER_MASK_NONE && key->mask != SHADER_MASK_SOLID) in glamor_create_composite_vs()397 if (key->mask == SHADER_MASK_SOLID) { in glamor_create_composite_shader()864 key.mask = SHADER_MASK_SOLID; in glamor_composite_choose_shader()1041 if (key.mask == SHADER_MASK_SOLID) in glamor_composite_choose_shader()1084 if (key->mask == SHADER_MASK_SOLID) { in glamor_composite_set_shader_blend()1168 key.mask != SHADER_MASK_SOLID); in glamor_composite_with_shader()1272 if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID) { in glamor_composite_with_shader()
114 SHADER_MASK_SOLID, enumerator