Searched refs:MESSAGE_NAMES (Results 1 – 2 of 2) sorted by relevance
136 else if (message < MESSAGE_NAMES_LEN && MESSAGE_NAMES[message]) { in winDebugWin32Message()137 const char *msgname = MESSAGE_NAMES[message]; in winDebugWin32Message()143 winDebug("%s - Message %s\n", function, MESSAGE_NAMES[message]); in winDebugWin32Message()
5 static const char *MESSAGE_NAMES[1024] = { variable