Searched refs:GL_QUADS (Results 1 – 5 of 5) sorted by relevance
181 glBegin(GL_QUADS); in gear()213 glBegin(GL_QUADS); in gear()
729 glDrawArrays(GL_QUADS, 0, count * 4); in glamor_glDrawArrays_GL_QUADS()
262 glBegin(GL_QUADS);
1640 #define GL_QUADS 0x0007 macro
19968 GL_QUADS fallback pattern.), the glDrawArrays count change was34108 glamor: Avoid using GL_QUADS on VC4.34155 glamor: Use the normal GL_QUADS drawing helper in the render code.34179 The GL_QUADS helper takes a number of quads, not a number of vertices.36145 glamor: Add a helper function for the common GL_QUADS fallback pattern.