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Searched refs:GL_QUADS (Results 1 – 5 of 5) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/unixbench/git/UnixBench/src/
H A Dubgears.c181 glBegin(GL_QUADS); in gear()
213 glBegin(GL_QUADS); in gear()
/OK3568_Linux_fs/external/xserver/glamor/
H A Dglamor_utils.h729 glDrawArrays(GL_QUADS, 0, count * 4); in glamor_glDrawArrays_GL_QUADS()
/OK3568_Linux_fs/u-boot/drivers/video/
H A Dstb_truetype.h262 glBegin(GL_QUADS);
/OK3568_Linux_fs/external/libmali/include/GLES3/
H A Dgl32.h1640 #define GL_QUADS 0x0007 macro
/OK3568_Linux_fs/external/xserver/
H A DChangeLog19968 GL_QUADS fallback pattern.), the glDrawArrays count change was
34108 glamor: Avoid using GL_QUADS on VC4.
34155 glamor: Use the normal GL_QUADS drawing helper in the render code.
34179 The GL_QUADS helper takes a number of quads, not a number of vertices.
36145 glamor: Add a helper function for the common GL_QUADS fallback pattern.