Searched refs:FramebufferID (Results 1 – 8 of 8) sorted by relevance
16 using FramebufferID = uint32_t; typedef61 static constexpr const gl::FramebufferID ImplicitFramebufferBinding =62 std::numeric_limits<gl::FramebufferID>::max();66 void assumeFramebufferBinding(gl::FramebufferID fbo);75 void setFramebufferBinding(gl::FramebufferID fbo);
41 void operator()(FramebufferID) const;56 using UniqueFramebuffer = std_experimental::unique_resource<FramebufferID, detail::FramebufferDelet…
41 void FramebufferDeleter::operator()(FramebufferID id) const { in operator ()()
15 using FramebufferID = uint32_t; typedef
202 using Type = FramebufferID;
300 std::vector<FramebufferID> abandonedFramebuffers;
56 static_assert(std::is_same<FramebufferID, GLuint>::value, "OpenGL type mismatch");369 FramebufferID id = 0; in createFramebuffer()
29 void RendererBackend::assumeFramebufferBinding(const gl::FramebufferID fbo) { in assumeFramebufferBinding()50 void RendererBackend::setFramebufferBinding(const gl::FramebufferID fbo) { in setFramebufferBinding()