Searched refs:FillBucket (Results 1 – 3 of 3) sorted by relevance
30 FillBucket::FillBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& l… in FillBucket() function in mbgl::FillBucket42 void FillBucket::addFeature(const GeometryTileFeature& feature, in addFeature()112 void FillBucket::upload(gl::Context& context) { in upload()124 bool FillBucket::hasData() const { in hasData()128 float FillBucket::getQueryRadius(const RenderLayer& layer) const { in getQueryRadius()
17 class FillBucket : public Bucket { class19 FillBucket(const BucketParameters&, const std::vector<const RenderLayer*>&);43 inline bool Bucket::is<FillBucket>() const { in is()
28 return std::make_unique<FillBucket>(parameters, layers); in createBucket()64 auto bucket_ = tile.tile.getBucket<FillBucket>(*baseImpl); in render()68 FillBucket& bucket = *bucket_; in render()152 auto bucket_ = tile.tile.getBucket<FillBucket>(*baseImpl); in render()156 FillBucket& bucket = *bucket_; in render()