Searched refs:FbFullMask (Results 1 – 6 of 6) sorted by relevance
151 mask = FbFullMask(pDrawable->bitsPerPixel); in fbValidateGC()152 depthMask = FbFullMask(pDrawable->depth); in fbValidateGC()
34 b &= FbFullMask(bpp); in fbReplicatePixel()
100 #define FbFullMask(n) ((n) == FB_UNIT ? FB_ALLONES : ((((FbBits) 1) << n) - 1)) macro
817 (((_pm) & FbFullMask((_pDrawable)->depth)) == \818 FbFullMask((_pDrawable)->depth))
548 return (planemask & FbFullMask(depth)) == in glamor_pm_is_solid()549 FbFullMask(depth); in glamor_pm_is_solid()
770 if ((bitplane & FbFullMask(src->depth)) == 0) in glamor_copy_plane()