Searched refs:FB_STIP_SHIFT (Results 1 – 6 of 6) sorted by relevance
92 #define FB_STIP_SHIFT LOG2_BITMAP_PAD macro93 #define FB_STIP_UNIT (1 << FB_STIP_SHIFT)96 #define FB_STIP_ODDSTRIDE(s) (((s) & (FB_MASK >> FB_STIP_SHIFT)) != 0)98 #define FbStipStrideToBitsStride(s) (((s) >> (FB_SHIFT - FB_STIP_SHIFT)))99 #define FbBitsStrideToStipStride(s) (((s) << (FB_SHIFT - FB_STIP_SHIFT)))293 n >>= FB_STIP_SHIFT; \
57 dst += x1 >> FB_STIP_SHIFT; in fbBresSolid()138 dst += x1 >> FB_STIP_SHIFT; in fbBresDash()
66 d = dst + ((y + yoff) * dstStride) + (x >> FB_STIP_SHIFT); in fbDots()
216 src += srcX >> FB_STIP_SHIFT; in fbBltOne()411 dst += dstX >> FB_STIP_SHIFT; in fbBltPlane()
40 src += srcX >> FB_STIP_SHIFT; in fbPushPattern()
196 tmpStride = ((width + FB_STIP_MASK) >> FB_STIP_SHIFT); in fbCopyNto1()