Searched refs:EM_COUNT (Results 1 – 1 of 1) sorted by relevance
32 EM_COUNT, enumerator540 u64 fe_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_to_physical()541 u64 shader_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_to_physical()542 u64 tiler_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_to_physical()543 u64 mmu_l2_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_to_physical()563 if (WARN_ON(map_idx >= EM_COUNT)) in kbase_hwcnt_gpu_enable_map_to_physical()630 u64 fe_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_from_physical()631 u64 shader_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_from_physical()632 u64 tiler_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_from_physical()633 u64 mmu_l2_bm[EM_COUNT] = { 0 }; in kbase_hwcnt_gpu_enable_map_from_physical()[all …]