Searched refs:BindFramebuffer (Results 1 – 6 of 6) sorted by relevance
32 assert(gl::value::BindFramebuffer::Get() == getContext().bindFramebuffer.getCurrentValue()); in assumeFramebufferBinding()53 assert(gl::value::BindFramebuffer::Get() == getContext().bindFramebuffer.getCurrentValue()); in setFramebufferBinding()
282 const constexpr BindFramebuffer::Type BindFramebuffer::Default;284 void BindFramebuffer::Set(const Type& value) { in Set()288 BindFramebuffer::Type BindFramebuffer::Get() { in Get()
201 struct BindFramebuffer { struct
223 State<value::BindFramebuffer> bindFramebuffer;
4519 PFNGLBINDFRAMEBUFFERPROC BindFramebuffer = in __glXDisp_BindFramebuffer() local4521 BindFramebuffer(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); in __glXDisp_BindFramebuffer()
4990 PFNGLBINDFRAMEBUFFERPROC BindFramebuffer = in __glXDispSwap_BindFramebuffer() local4992 BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindFramebuffer()