Searched refs:AMERGE_STATE_RUNNING (Results 1 – 4 of 4) sorted by relevance
109 AMERGE_STATE_RUNNING = 3, enumerator
34 if ((AMERGE_STATE_RUNNING == pAmergeCtx->state) || (AMERGE_STATE_LOCKED == pAmergeCtx->state)) { in AmergeStart()38 pAmergeCtx->state = AMERGE_STATE_RUNNING; in AmergeStart()534 if ((AMERGE_STATE_RUNNING == pAmergeCtx->state) || (AMERGE_STATE_LOCKED == pAmergeCtx->state)) { in AmergeRelease()
34 if ((AMERGE_STATE_RUNNING == pAmergeCtx->state) || (AMERGE_STATE_LOCKED == pAmergeCtx->state)) { in AmergeStart()38 pAmergeCtx->state = AMERGE_STATE_RUNNING; in AmergeStart()709 if ((AMERGE_STATE_RUNNING == pAmergeCtx->state) || (AMERGE_STATE_LOCKED == pAmergeCtx->state)) { in AmergeRelease()
34 if ((AMERGE_STATE_RUNNING == pAmergeCtx->state) || (AMERGE_STATE_LOCKED == pAmergeCtx->state)) { in AmergeStart()38 pAmergeCtx->state = AMERGE_STATE_RUNNING; in AmergeStart()824 if ((AMERGE_STATE_RUNNING == pAmergeCtx->state) || (AMERGE_STATE_LOCKED == pAmergeCtx->state)) { in AmergeRelease()