Searched refs:u8StartPositionBuffer (Results 1 – 4 of 4) sorted by relevance
9991 static MS_U8 u8StartPositionBuffer[10] = {0}; in VStartPositionAverage() local10008 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in VStartPositionAverage()10014 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in VStartPositionAverage()10024 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPositionLast; in VStartPositionAverage()10028 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in VStartPositionAverage()10032 u8StartPositionLast = u8StartPositionBuffer[u8BufferCount - 1]; in VStartPositionAverage()10047 u16StartPositionSum+= u8StartPositionBuffer[u8BufferIndex]; in VStartPositionAverage()10068 static MS_U8 u8StartPositionBuffer[10] = {0}; in StartPositionAverage() local10085 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in StartPositionAverage()10091 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in StartPositionAverage()[all …]
10021 static MS_U8 u8StartPositionBuffer[10] = {0}; in VStartPositionAverage() local10038 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in VStartPositionAverage()10044 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in VStartPositionAverage()10054 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPositionLast; in VStartPositionAverage()10058 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in VStartPositionAverage()10062 u8StartPositionLast = u8StartPositionBuffer[u8BufferCount - 1]; in VStartPositionAverage()10077 u16StartPositionSum+= u8StartPositionBuffer[u8BufferIndex]; in VStartPositionAverage()10098 static MS_U8 u8StartPositionBuffer[10] = {0}; in StartPositionAverage() local10115 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in StartPositionAverage()10121 u8StartPositionBuffer[u8BufferCount - 1] = u8StartPosition; in StartPositionAverage()[all …]