Searched refs:u8RandomStatus (Results 1 – 1 of 1) sorted by relevance
1712 static MS_U8 u8RandomStatus=0x0; in MDrv_LDAlgo_Main() local1713 *(volatile unsigned int *)(0x80000000+(LD_BUF_ADR))=u8RandomStatus; in MDrv_LDAlgo_Main()1714 if (u8RandomStatus>=0x80) in MDrv_LDAlgo_Main()1716 *(volatile unsigned char *)(0x80000000+(LD_BUF_ADR)+1)=u8RandomStatus-0x10; in MDrv_LDAlgo_Main()1717 *(volatile unsigned char *)(0x80000000+(LD_BUF_ADR)+2)=u8RandomStatus-0x15; in MDrv_LDAlgo_Main()1718 *(volatile unsigned char *)(0x80000000+(LD_BUF_ADR)+3)=u8RandomStatus-0x19; in MDrv_LDAlgo_Main()1719 *(volatile unsigned char *)(0x80000000+(LD_BUF_ADR)+4)=u8RandomStatus-0x35; in MDrv_LDAlgo_Main()1720 *(volatile unsigned char *)(0x80000000+(LD_BUF_ADR)+5)=u8RandomStatus-0x70; in MDrv_LDAlgo_Main()1722 *(volatile unsigned char *)(0x80000000+(LD_BUF_ADR)+10)=u8RandomStatus-0x50; in MDrv_LDAlgo_Main()1723 *(volatile unsigned char *)(0x80000000+(LD_BUF_ADR)+11)=u8RandomStatus-0x18; in MDrv_LDAlgo_Main()[all …]