Searched refs:u8BufferFull (Results 1 – 4 of 4) sorted by relevance
9997 static MS_U8 u8BufferFull = 0; in VStartPositionAverage() local10003 u8BufferFull = 0; in VStartPositionAverage()10036 if(u8BufferFull) in VStartPositionAverage()10056 u8BufferFull = 1; in VStartPositionAverage()10074 static MS_U8 u8BufferFull = 0; in StartPositionAverage() local10080 u8BufferFull = 0; in StartPositionAverage()10113 if(u8BufferFull) in StartPositionAverage()10133 u8BufferFull = 1; in StartPositionAverage()
10027 static MS_U8 u8BufferFull = 0; in VStartPositionAverage() local10033 u8BufferFull = 0; in VStartPositionAverage()10066 if(u8BufferFull) in VStartPositionAverage()10086 u8BufferFull = 1; in VStartPositionAverage()10104 static MS_U8 u8BufferFull = 0; in StartPositionAverage() local10110 u8BufferFull = 0; in StartPositionAverage()10143 if(u8BufferFull) in StartPositionAverage()10163 u8BufferFull = 1; in StartPositionAverage()