Searched refs:u32PureBlockSumTotal (Results 1 – 4 of 4) sorted by relevance
11391 MS_U32 u32PureBlockSumTotal = 0; in VSetAdaptiveParameter() local11427 u32PureBlockSumTotal = (u32PureBlockSumM<<16) + u32PureBlockSumL; in VSetAdaptiveParameter()11429 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in VSetAdaptiveParameter()11498 MS_U32 u32PureBlockSumTotal = 0; in SetAdaptiveParameter() local11522 u32PureBlockSumTotal = (u32PureBlockSumM<<16) + u32PureBlockSumL; in SetAdaptiveParameter()11524 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in SetAdaptiveParameter()
11421 MS_U32 u32PureBlockSumTotal = 0; in VSetAdaptiveParameter() local11457 u32PureBlockSumTotal = (u32PureBlockSumM<<16) + u32PureBlockSumL; in VSetAdaptiveParameter()11459 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in VSetAdaptiveParameter()11528 MS_U32 u32PureBlockSumTotal = 0; in SetAdaptiveParameter() local11552 u32PureBlockSumTotal = (u32PureBlockSumM<<16) + u32PureBlockSumL; in SetAdaptiveParameter()11554 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in SetAdaptiveParameter()