Searched refs:u32MatchCount (Results 1 – 1 of 1) sorted by relevance
8992 MS_U32 u32MatchCount = 0; in _MDrv_SC_3D_SourceDetection() local9063 u32MatchCount++; in _MDrv_SC_3D_SourceDetection()9067 if(u32MatchCount < (NBLK_DD_V * (NBLK_DD_H - 6) * HW_2DTO3D_3DDetect_PERCENTAGE / 100)) in _MDrv_SC_3D_SourceDetection()9089 …printf("u32MatchCount=%lu, treshold s32Count=%u, enFormat=%u\n", u32MatchCount, (NBLK_DD_V * (NBLK… in _MDrv_SC_3D_SourceDetection()