Searched refs:u32BaseHeight (Results 1 – 1 of 1) sorted by relevance
3691 const MS_U32 u32BaseHeight = 576; // maximun down-scaled height in MDrv_VE_SetWindow() local3727 if ((stSrcWin->width > u32BaseWidth) || (stSrcWin->height > u32BaseHeight)) in MDrv_VE_SetWindow()3729 if ((stSrcWin->width >= ((u32BaseWidth * stSrcWin->height) / u32BaseHeight))) in MDrv_VE_SetWindow()3751 stScaledSrcWin.x = u32BaseHeight * stSrcWin->x / stSrcWin->height; in MDrv_VE_SetWindow()3752 stScaledSrcWin.y = u32BaseHeight * stSrcWin->y / stSrcWin->height; in MDrv_VE_SetWindow()3753 stScaledSrcWin.width = u32BaseHeight * stSrcWin->width / stSrcWin->height; in MDrv_VE_SetWindow()3754 stScaledSrcWin.height = u32BaseHeight; in MDrv_VE_SetWindow()3756 stScaledCropWin.x = u32BaseHeight * stCropWin->x / stSrcWin->height; in MDrv_VE_SetWindow()3757 stScaledCropWin.y = u32BaseHeight * stCropWin->y / stSrcWin->height; in MDrv_VE_SetWindow()3758 stScaledCropWin.width = u32BaseHeight * stCropWin->width / stSrcWin->height; in MDrv_VE_SetWindow()[all …]