Searched refs:u16YAvg (Results 1 – 1 of 1) sorted by relevance
399 MS_U16 u16YAvg; in MDrv_DLC_AverateLuma_Handler_Ext() local414 …u16YAvg = (MS_U16)((256UL * (MS_U32)gu16LumaSum + (MS_U32)gu16PixelSum/2UL) / (MS_U32)gu16PixelSum… in MDrv_DLC_AverateLuma_Handler_Ext()418 u16YAvg = 0; in MDrv_DLC_AverateLuma_Handler_Ext()421 DLC_DEBUG(printf("FlickAlpha=%u, AvgLum=%u\n", u16FlickAlpha, u16YAvg)); in MDrv_DLC_AverateLuma_Handler_Ext()424 if(u16YAvg <= gu16AverageLuma_boundary_L) in MDrv_DLC_AverateLuma_Handler_Ext()433 else if(u16YAvg <= gu16AverageLuma_boundary_ML) in MDrv_DLC_AverateLuma_Handler_Ext()439 u16Weight = gu16AverageLuma_boundary_ML - u16YAvg; in MDrv_DLC_AverateLuma_Handler_Ext()442 else if(u16YAvg <= gu16AverageLuma_boundary_MH) in MDrv_DLC_AverateLuma_Handler_Ext()451 else if(u16YAvg <= gu16AverageLuma_boundary_H) in MDrv_DLC_AverateLuma_Handler_Ext()458 u16Weight = u16YAvg - gu16AverageLuma_boundary_MH; in MDrv_DLC_AverateLuma_Handler_Ext()[all …]