Searched refs:sum2 (Results 1 – 7 of 7) sorted by relevance
98 #define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}112 unsigned long sum2; in adler32() local116 sum2 = (adler >> 16) & 0xffff; in adler32()124 sum2 += adler; in adler32()125 if (sum2 >= BASE) in adler32()126 sum2 -= BASE; in adler32()127 return adler | (sum2 << 16); in adler32()138 sum2 += adler; in adler32()142 MOD28(sum2); /* only added so many BASE's */ in adler32()143 return adler | (sum2 << 16); in adler32()[all …]
9486 int sum2 = 0; in MDrv_SC_3DorderDetect_TBLR() local9606 sum2 = sum2 + hist2[histbin]*histbin; in MDrv_SC_3DorderDetect_TBLR()9624 sum2 = 4* sum2 / totalPix; in MDrv_SC_3DorderDetect_TBLR()9627 shift = ((sum0+ sum1) - (sum2 + sum3))/2; in MDrv_SC_3DorderDetect_TBLR()9629 if ((sum0 - sum2)*(sum1 - sum3) <= 0) in MDrv_SC_3DorderDetect_TBLR()
9516 int sum2 = 0; in MDrv_SC_3DorderDetect_TBLR() local9636 sum2 = sum2 + hist2[histbin]*histbin; in MDrv_SC_3DorderDetect_TBLR()9654 sum2 = 4* sum2 / totalPix; in MDrv_SC_3DorderDetect_TBLR()9657 shift = ((sum0+ sum1) - (sum2 + sum3))/2; in MDrv_SC_3DorderDetect_TBLR()9659 if ((sum0 - sum2)*(sum1 - sum3) <= 0) in MDrv_SC_3DorderDetect_TBLR()
10428 int sum2 = 0; in MDrv_SC_3DorderDetect_TBLR() local10548 sum2 = sum2 + hist2[histbin]*histbin; in MDrv_SC_3DorderDetect_TBLR()10566 sum2 = 4* sum2 / totalPix; in MDrv_SC_3DorderDetect_TBLR()10569 shift = ((sum0+ sum1) - (sum2 + sum3))/2; in MDrv_SC_3DorderDetect_TBLR()10571 if ((sum0 - sum2)*(sum1 - sum3) <= 0) in MDrv_SC_3DorderDetect_TBLR()