Searched refs:gainD (Results 1 – 1 of 1) sorted by relevance
6649 MS_U32 gainU=0, gainD=0; in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9() local6658 gainD = 3; in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6661 offset = MAX(128*gainU/gainD - 128,0); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6663 …depth = depth + ( depth* (gainU-gainD)/gainD * skyRatioDiff_wei/32 - offset * skyRatioDiff_wei/32); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6830 MS_U32 gainU=0, gainD=0; in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9() local6839 gainD = 3; in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6842 offset = MAX(128*gainU/gainD - 128,0); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6844 …depth = depth + ( depth* (gainU-gainD)/gainD * skyRatioDiff_wei/32 - offset * skyRatioDiff_wei/32); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()