Searched refs:depth2 (Results 1 – 1 of 1) sorted by relevance
6463 MS_S16 r, g, b,depth,depth2; in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9() local6625 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*BGDepth+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6631 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*16+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6636 depth = MIN(depth,depth2); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6795 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*BGDepth+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6806 depth2 = MIN(depth2,depth2_forTpBGColor); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6814 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*32+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()6819 depth = MIN(depth,depth2); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()