Searched refs:bFirstFlag (Results 1 – 3 of 3) sorted by relevance
909 MS_BOOL bFirstFlag; member
914 pXCResourcePrivate->stdrvXC_3D.bFirstFlag = TRUE; in XCRegisterToUtopia()
4832 if(pXCResourcePrivate->stdrvXC_3D.bFirstFlag) //initial in _MDrv_SC_3D_2DTo3D_DepthRefine()4887 pXCResourcePrivate->stdrvXC_3D.bFirstFlag = FALSE; in _MDrv_SC_3D_2DTo3D_DepthRefine()