Searched refs:_bRWNumIsReset (Results 1 – 2 of 2) sorted by relevance
219 extern MS_BOOL _bRWNumIsReset[PQ_MAX_WINDOW];2878 _bRWNumIsReset[eWindow] = TRUE; in MDrv_PQ_SetMemFormat_U2()
247 MS_BOOL _bRWNumIsReset[PQ_MAX_WINDOW]; variable2184 _bRWNumIsReset[i] = TRUE; in MDrv_PQ_Init_U2()11612 if(_bRWNumIsReset[eWindow]) in MDrv_PQ_SetGameMode_U2()11615 _bRWNumIsReset[eWindow] = FALSE; in MDrv_PQ_SetGameMode_U2()