Searched refs:NBLK_PITCH (Results 1 – 1 of 1) sorted by relevance
4226 #define NBLK_PITCH 60 //pitch block for 2d to 3d hw engine macro4305 u16C_Index = i*NBLK_PITCH + j; in _MDrv_SC_3D_SourceDetection()4326 u16C_Index = i*NBLK_PITCH - j; in _MDrv_SC_3D_SourceDetection()4351 u16C_Index = i*NBLK_PITCH + j; in _MDrv_SC_3D_SourceDetection()4353 u16C_Index = u16C_Index + NBLK_V / 2 * NBLK_PITCH; in _MDrv_SC_3D_SourceDetection()4372 … u8Reg_C1 = pXCResourcePrivate->stdrvXC_3D._u8FieldArray[VEDGE][(NBLK_V - 1 - i)*NBLK_PITCH + j]; in _MDrv_SC_3D_SourceDetection()