Searched refs:NBLK_H (Results 1 – 1 of 1) sorted by relevance
4026 #define NBLK_H ((MIN(gSrcInfo[MAIN_WINDOW].stDispWin.width, 1920) + PIXELNUMOFBLOCK - 1) / PIXELNUM… macro4227 #define COEF (100 * (NBLK_H / 2 - 4) * (NBLK_V - 4) / ((HBLOCKNUM / 2 - 4) * (VBLOCKNUM - 4))) //de…4303 for (j = 2-u16HBlockShift; j < NBLK_H/2-2-u16HBlockShift; j++) in _MDrv_SC_3D_SourceDetection()4307 …u8Reg_B1 = pXCResourcePrivate->stdrvXC_3D._u8FieldArray[VEDGE][u16C_Index + NBLK_H / 2 - 2 + u16HB… in _MDrv_SC_3D_SourceDetection()4308 …u8Reg_B2 = pXCResourcePrivate->stdrvXC_3D._u8FieldArray[VEDGE][u16C_Index + NBLK_H / 2 - 1 + u16HB… in _MDrv_SC_3D_SourceDetection()4309 …u8Reg_B3 = pXCResourcePrivate->stdrvXC_3D._u8FieldArray[VEDGE][u16C_Index + NBLK_H / 2 + u16HBlock… in _MDrv_SC_3D_SourceDetection()4310 …u8Reg_B4 = pXCResourcePrivate->stdrvXC_3D._u8FieldArray[VEDGE][u16C_Index + NBLK_H / 2 + 1 + u16HB… in _MDrv_SC_3D_SourceDetection()4311 …u8Reg_B5 = pXCResourcePrivate->stdrvXC_3D._u8FieldArray[VEDGE][u16C_Index + NBLK_H / 2 + 2 + u16HB… in _MDrv_SC_3D_SourceDetection()4324 if(j < NBLK_H / 2) in _MDrv_SC_3D_SourceDetection()4327 … u8Reg_C1 = pXCResourcePrivate->stdrvXC_3D._u8FieldArray[VEDGE][u16C_Index + NBLK_H - 1]; in _MDrv_SC_3D_SourceDetection()[all …]