Searched refs:MAGIC_NUM (Results 1 – 8 of 8) sorted by relevance
200 if(pResPri->u32Magic != MAGIC_NUM) in CIRegisterToUtopia()203 pResPri->u32Magic = MAGIC_NUM; in CIRegisterToUtopia()
92 #define MAGIC_NUM 0x87654321 macro
108 if(pResPri->u32Magic != MAGIC_NUM) in DSCMBRegisterToUtopia()111 pResPri->u32Magic = MAGIC_NUM; in DSCMBRegisterToUtopia()
12 #define MAGIC_NUM 0x12345678 macro
188 if(pResPri->u32Magic != MAGIC_NUM) in DSCMBRegisterToUtopia()191 pResPri->u32Magic = MAGIC_NUM; in DSCMBRegisterToUtopia()
6 #define MAGIC_NUM 0x12345678 macro
218 if(pResPri->u32Magic != MAGIC_NUM) in TVENCODERRegisterToUtopia()221 pResPri->u32Magic = MAGIC_NUM; in TVENCODERRegisterToUtopia()
7 #define MAGIC_NUM 0x12345678 macro