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Searched refs:FIX32_TO_INT (Results 1 – 1 of 1) sorted by relevance

/utopia/UTPA2-700.0.x/modules/graphic/drv/ge/
H A DdrvGE.c449 #define FIX32_TO_INT(X) ((MS_S32) ((X) >> 12)) macro
1015 geBlitSrc.x = FIX32_TO_INT(s32FixSrcX); in GE_TrapezoidBlitEx()
1016 geBlitSrc.y = FIX32_TO_INT(s32FixSrcY); in GE_TrapezoidBlitEx()
1020 geBlitDst.dstblk.x = FIX32_TO_INT(s32FixDstX0); in GE_TrapezoidBlitEx()
1021 geBlitDst.dstblk.y = FIX32_TO_INT(s32FixDstY0); in GE_TrapezoidBlitEx()
1022 geBlitDst.dstblk.width = FIX32_TO_INT(s32FixDstX1) - geBlitDst.dstblk.x + 1; in GE_TrapezoidBlitEx()
1023 geBlitDst.dstblk.height = FIX32_TO_INT(s32FixDstY1) - geBlitDst.dstblk.y + 1; in GE_TrapezoidBlitEx()
1121 pTrapeBatchFillObj->u32ColorS = ((FIX32_TO_INT(s32ColorB) & 0xFF) in GE_TrapezoidFillEx()
1122 | ((FIX32_TO_INT(s32ColorG) & 0xFF)<<0x8) in GE_TrapezoidFillEx()
1123 | ((FIX32_TO_INT(s32ColorR) & 0xFF)<<0x10) in GE_TrapezoidFillEx()
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