Searched refs:worldSize (Results 1 – 3 of 3) sorted by relevance
43 static double worldSize(double scale) { in worldSize() function in mbgl::Projection51 …strainedLatitude * util::DEG2RAD) * util::M2PI * util::EARTH_RADIUS_M / worldSize(constrainedScale… in getMetersPerPixelAtLatitude()78 return project_(latLng, worldSize(scale)); in project()87 auto p2 = p * util::DEGREES_MAX / worldSize(scale); in unproject()96 static Point<double> project_(const LatLng& latLng, double worldSize) { in project_() argument101 } * worldSize / util::DEGREES_MAX; in project_()
21 const double s = Projection::worldSize(scale) / tileScale; in matrixFor()144 const double center = (size.width - Projection::worldSize(scale)) / 2; in pixel_x()149 const double center = (size.height - Projection::worldSize(scale)) / 2; in pixel_y()331 float s = Projection::worldSize(scale) / std::pow(2, z); in coordinatePointMatrix()408 Bc = Projection::worldSize(scale) / util::DEGREES_MAX; in setScalePoint()409 Cc = Projection::worldSize(scale) / util::M2PI; in setScalePoint()
143 double Bc = Projection::worldSize(scale) / util::DEGREES_MAX;144 double Cc = Projection::worldSize(scale) / util::M2PI;