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Searched refs:visualConfigs (Results 1 – 4 of 4) sorted by relevance

/OK3568_Linux_fs/external/xserver/hw/xquartz/GL/
H A DvisualConfigs.c62 __GLXconfig *visualConfigs, *c, *l; in __glXAquaCreateVisualConfigs() local
120 visualConfigs = calloc(sizeof(*visualConfigs), 1); in __glXAquaCreateVisualConfigs()
123 c = visualConfigs; /* current buffer */ in __glXAquaCreateVisualConfigs()
139 c->next = calloc(sizeof(*visualConfigs), 1); in __glXAquaCreateVisualConfigs()
279 return visualConfigs; in __glXAquaCreateVisualConfigs()
H A DMakefile.am13 visualConfigs.c
17 visualConfigs.h
H A DMakefile.in115 visualConfigs.lo
137 ./$(DEPDIR)/indirect.Plo ./$(DEPDIR)/visualConfigs.Plo
556 visualConfigs.c
560 visualConfigs.h
618 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/visualConfigs.Plo@am__quote@ # am--include-marker
780 -rm -f ./$(DEPDIR)/visualConfigs.Plo
828 -rm -f ./$(DEPDIR)/visualConfigs.Plo
/OK3568_Linux_fs/external/xserver/
H A DChangeLog94 #1 0x100925a40 in __glXAquaCreateVisualConfigs visualConfigs.c:116
125026 …The main change is cleanup of the visualConfigs and setting up alpha correctly there to match the …
140163 GL/visualConfigs.c: Add depth and multisampling support to the visual config
140177 actually seemed to cause some problems. The current visualConfigs.c code seems
140180 GL/visualConfigs.c: Make use of the proper visual .class. Eliminate depth 0.