Searched refs:vecUpgradePartition (Results 1 – 1 of 1) sorted by relevance
1787 vector<int> vecUpgradePartition; in UpgradePartition() local1788 vecUpgradePartition.clear(); in UpgradePartition()1826 for (iter = vecUpgradePartition.begin(); iter != vecUpgradePartition.end(); iter++) in UpgradePartition()1830 iter = vecUpgradePartition.insert(iter, i); in UpgradePartition()1835 if (iter == vecUpgradePartition.end()) in UpgradePartition()1837 vecUpgradePartition.push_back(i); in UpgradePartition()1924 for (i = 0; i < vecUpgradePartition.size(); i++) in UpgradePartition()1930 if (vecUpgradePartition[i] == iParamPos) in UpgradePartition()1932 if ((bSameFw) && (uiFlag >= rkImageHead.item[vecUpgradePartition[i]].flash_offset)) in UpgradePartition()1939 sprintf(szPrompt, "%s writing...\n", rkImageHead.item[vecUpgradePartition[i]].name); in UpgradePartition()[all …]