Searched refs:valid3D (Results 1 – 2 of 2) sorted by relevance
56 Bool valid3D; member
946 pDRIContextPriv->valid3D = FALSE; in DRICreateContextPrivFromHandle()1768 oldContext->valid3D = TRUE; in DRISwapContext()1775 if ((newContext->valid3D) && in DRISwapContext()1826 oldContext->valid3D = TRUE; in DRISwapContext()1829 if ((newContext->valid3D) && in DRISwapContext()1842 oldContext->valid3D = TRUE; in DRISwapContext()1845 if ((newContext->valid3D) && in DRISwapContext()