Searched refs:triangulate (Results 1 – 4 of 4) sorted by relevance
80 void triangulate(const vector<vector<Point> > &inputPolygons, vector<Point> &outputTriangles,
74 void clip2tri::triangulate(const vector<vector<Point> > &inputPolygons, vector<Point> &outputTriang… in triangulate() function in c2t::clip2tri
4663 intermediate representation it is possible to "triangulate" (i.e.,