Searched refs:tilesPerTexture (Results 1 – 1 of 1) sorted by relevance
206 const int tilesPerTexture = 1 << (spec.zoom() - it.value()->spec.zoom()); in buildGeometry() local207 const int mappedSize = imageNode->texture()->textureSize().width() / tilesPerTexture; in buildGeometry()208 const int x = (spec.x() % tilesPerTexture) * mappedSize; in buildGeometry()209 const int y = (spec.y() % tilesPerTexture) * mappedSize; in buildGeometry()