Searched refs:tileToViewport (Results 1 – 1 of 1) sorted by relevance
80 const float tileToViewport = textPixelRatio * projectedPoint.second; in placeFeature() local81 box.px1 = box.x1 * tileToViewport + projectedPoint.first.x; in placeFeature()82 box.py1 = box.y1 * tileToViewport + projectedPoint.first.y; in placeFeature()83 box.px2 = box.x2 * tileToViewport + projectedPoint.first.x; in placeFeature()84 box.py2 = box.y2 * tileToViewport + projectedPoint.first.y; in placeFeature()132 const auto tileToViewport = projectedAnchor.first * textPixelRatio; in placeLineFeature() local160 const float radius = tileUnitRadius * tileToViewport; in placeLineFeature()