Searched refs:tileRef (Results 1 – 2 of 2) sorted by relevance
13 …CustomTileLoader::fetchTile(const OverscaledTileID& tileID, ActorRef<CustomGeometryTile> tileRef) { in fetchTile() argument16 tileRef.invoke(&CustomGeometryTile::setTileData, *(cachedTileData->second)); in fetchTile()20 auto tuple = std::make_tuple(tileID.overscaledZ, tileID.wrap, tileRef); in fetchTile()25 std::get<2>(*iter) = tileRef; in fetchTile()29 … tileCallbacks->second.emplace_back(std::make_tuple(tileID.overscaledZ, tileID.wrap, tileRef)); in fetchTile()
23 void fetchTile(const OverscaledTileID& tileID, ActorRef<CustomGeometryTile> tileRef);