Searched refs:tileRect (Results 1 – 1 of 1) sorted by relevance
454 static bool qgeotiledmapscene_isTileInViewport_Straight(const QRectF &tileRect, const QMatrix4x4 &m… in qgeotiledmapscene_isTileInViewport_Straight() argument456 … const QRectF boundingRect = QRectF(matrix * tileRect.topLeft(), matrix * tileRect.bottomRight()); in qgeotiledmapscene_isTileInViewport_Straight()460 static bool qgeotiledmapscene_isTileInViewport_rotationTilt(const QRectF &tileRect, const QMatrix4x… in qgeotiledmapscene_isTileInViewport_rotationTilt() argument463 const QPointF tlt = matrix * tileRect.topLeft(); in qgeotiledmapscene_isTileInViewport_rotationTilt()464 const QPointF trt = matrix * tileRect.topRight(); in qgeotiledmapscene_isTileInViewport_rotationTilt()465 const QPointF blt = matrix * tileRect.bottomLeft(); in qgeotiledmapscene_isTileInViewport_rotationTilt()466 const QPointF brt = matrix * tileRect.bottomRight(); in qgeotiledmapscene_isTileInViewport_rotationTilt()476 static bool qgeotiledmapscene_isTileInViewport(const QRectF &tileRect, const QMatrix4x4 &matrix, co… in qgeotiledmapscene_isTileInViewport() argument479 return qgeotiledmapscene_isTileInViewport_Straight(tileRect, matrix); in qgeotiledmapscene_isTileInViewport()480 return qgeotiledmapscene_isTileInViewport_rotationTilt(tileRect, matrix); in qgeotiledmapscene_isTileInViewport()