Searched refs:tileNode (Results 1 – 1 of 1) sorted by relevance
556 QSGImageNode *tileNode = window->createImageNode(); in updateTiles() local558 tileNode->setTexture(textures.value(s)); in updateTiles()559 if (d->buildGeometry(s, tileNode, overzooming) in updateTiles()560 && qgeotiledmapscene_isTileInViewport(tileNode->rect(), root->matrix(), straight)) { in updateTiles()561 if (tileNode->texture()->textureSize().width() > d->m_tileSize * pixelRatio) { in updateTiles()562 …tileNode->setFiltering(QSGTexture::Linear); // with mipmapping QSGTexture::Nearest generates artif… in updateTiles()563 tileNode->setMipmapFiltering(QSGTexture::Linear); in updateTiles()565 …tileNode->setFiltering((d->m_linearScaling || overzooming) ? QSGTexture::Linear : QSGTexture::Near… in updateTiles()569 … static_cast<QSGDefaultImageNode *>(tileNode)->setAnisotropyLevel(QSGTexture::Anisotropy16x); in updateTiles()571 root->addChild(s, tileNode); in updateTiles()[all …]