Searched refs:tileCenter (Results 1 – 1 of 1) sorted by relevance
418 vec4 tileCenter = {{util::tileSize / 2, util::tileSize / 2, 0, 1}}; in getCameraToTileDistance() local420 matrix::transformMat4(projectedCenter, tileCenter, tileProjectionMatrix); in getCameraToTileDistance()