Searched refs:switch_screen (Results 1 – 3 of 3) sorted by relevance
603 Bool switch_screen = FALSE; in miPointerSetPosition() local615 switch_screen = !point_on_screen(pScreen, x, y); in miPointerSetPosition()641 if (switch_screen) { in miPointerSetPosition()
56 #define switch_screen(x) redraw_screen(x, 1) macro
1141 switch_screen(vc); in complete_change_console()