Searched refs:state_ (Results 1 – 8 of 8) sorted by relevance
40 state_(Invalid), in QDeclarativePinchGenerator()68 if (state_ != Idle || !enabled_) { in mousePressEvent()84 if (state_ != Recording || !enabled_) { in mouseMoveEvent()98 if (state_ != Recording || !enabled_) { in mouseReleaseEvent()183 switch (state_) { in state()203 if (state == state_) in setState()205 state_ = state; in setState()222 Q_ASSERT(state_ == Replaying); in timerEvent()335 if (state_ != Idle) { in replay()336 qDebug() << "Wrong state, will not replay pinch, state: " << state_; in replay()[all …]
124 GeneratorState state_; variable
248 if (state_ == USER_DICT_NONE) in is_valid_state()271 state_(USER_DICT_NONE) { in UserDict()301 state_ = USER_DICT_SYNC; in load_dict()318 if (state_ == USER_DICT_NONE) in close_dict()320 if (state_ == USER_DICT_SYNC) in close_dict()365 state_ = USER_DICT_NONE; in close_dict()1002 if (state_ < USER_DICT_OFFSET_DIRTY) in _get_lpis()1003 state_ = USER_DICT_OFFSET_DIRTY; in _get_lpis()1247 state_ = USER_DICT_SYNC; in _get_lpis()1273 if (state_ == USER_DICT_NONE || state_ == USER_DICT_SYNC) in _get_lpis()[all …]
55 VertexArray(UniqueVertexArrayState state_) in VertexArray() argument56 : state(std::move(state_)) { in VertexArray()
24 … Transform(const TransformState &state_) : observer(MapObserver::nullObserver()), state(state_) {} in Transform() argument
37 Placement::Placement(const TransformState& state_, MapMode mapMode_) in Placement() argument38 : collisionIndex(state_) in Placement()39 , state(state_) in Placement()
240 } state_; variable